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An SDXL 1.0 LoRa made by AI_Characters for producing images with an artstyle similar to the game Darkest Dungeon – with the art mainly created by Chris Bourassa.
Usage recommendations/settings used for the sample images:
Weight: 1.0 (may need to be adjusted down when used in conjunction with other LoRa’s)
Model: SDXL 1.0 with 0.9 vae
Generation parameters: 25 steps | DPM++ 2M Karras | CFG 7
Positive prompt: high-quality (the model was trained with this tag)
Negative prompt: watermark, text, signature, blur, low-resolution, low-quality
CLIPTextEncodeSDXL ComfyUI node resolution: 4x your latent image resolution (so 4096×4096 for a 1024×1024 image) (yes it affects output and makes it slightly better)
Trigger words
“artwork in dgst artstyle”
Changelog
v1.0
Initial release
Further notes
It doesn’t replicate the style perfectly as unfortunately it does not produce the typical black/not visible eyes as seen ingame. I tried a few different things to no avail. Adding “eyeless” in front of a person prompt may help a little bit.
Additional Info
Please credit me when using this model in a merge or hosting it on a generation service.
I share all of my model’s and training knowledge for free, but donations to my Ko-Fi would be greatly appreciated!
Training
Dataset – 76x artworks| Config |
Workflow:
Train full finetune using the above config on a Vast.AI rented A6000 GPU with 48gb VRAM
Find somewhat overtrained epoch (but not too overtrained)
Extract LoRa using these settings
Resize LoRa using these settings
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